I jumped into this project just a few weeks before the deadline and helped with putting this print motive together. My main part was the city in the background and the composite of the different elements. The truly beautiful shoe asset was created by Lars Korb, while Max Frühauf (a very talented trainee at that time) took care of the rain and snow effects.
AixSponza also had to create several loops that got projected on the walls and floors of Nike stores all over the world. Here you can see the loop I created with a base geometry generated in Houdini by 3D Übermensch Manuel Casasola-Merkle. The rest is simple, but still powerful weight map animation.
Also here is the wonderful spot the rest of the crew worked on:
created in 2016 at AixSponza
software used: Cinema 4D, Octane Render, Photoshop, After Effects